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Home » Cyberpunk 2077 will only support ray-tracing for Nvidia, not for AMD at launch
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Cyberpunk 2077 will only support ray-tracing for Nvidia, not for AMD at launch

Rahul BhardwajBy Rahul BhardwajNovember 22, 2020Updated:November 22, 20201 Comment1 Min Read
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Recently, Cyberpunk 2077 updated some system requirements and classified that only Nvidia RTX cards under the RT section, But we know it’s using Microsoft’s DirectX Raytracing API so it should be able to support raytracing for all of the lucky people who managed to grab themselves, say, an AMD Radeon RX 6800 XT, right? Well, no, as it turns out.

Marcin Momot, CD Projekt Red’s global community lead, responding to a Twitter query, said that raytracing on AMD cards will not feature at release, “but we are working together with AMD to introduce this feature as soon as we can.”

cyberpunk 2077

Not for the release but we are working together with AMD to introduce this feature as soon as we can.

— Marcin Momot (@Marcin360) November 20, 2020

CD Projekt Red has partnered with Nvidia to introduce raytracing to Cyberpunk 2077 in its capacity as an “official technology partner” So there’s there. If want to know some more about what the game will actually be like to play rather than look at, apparently Cyberpunk 2077 will feature rogue taxis, an ambush in an arcade, a sentient vending machine, and plenty of other joyful oddities.Cyberpunk 2077 will only support raytracing for Nvidia, not for AMD at launch

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Rahul Bhardwaj

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