
Recently, Cyberpunk 2077 updated some system requirements and classified that only Nvidia RTX cards under the RT section, But we know it’s using Microsoft’s DirectX Raytracing API so it should be able to support raytracing for all of the lucky people who managed to grab themselves, say, an AMD Radeon RX 6800 XT, right? Well, no, as it turns out.
Marcin Momot, CD Projekt Red’s global community lead, responding to a Twitter query, said that raytracing on AMD cards will not feature at release, “but we are working together with AMD to introduce this feature as soon as we can.”

CD Projekt Red has partnered with Nvidia to introduce raytracing to Cyberpunk 2077 in its capacity as an “official technology partner” So there’s there. If want to know some more about what the game will actually be like to play rather than look at, apparently Cyberpunk 2077 will feature rogue taxis, an ambush in an arcade, a sentient vending machine, and plenty of other joyful oddities.Cyberpunk 2077 will only support raytracing for Nvidia, not for AMD at launch
[…] After many delays, December 10 appears to be the date to end our wait for Cyberpunk 2077. Earlier this week, Cyberpunk 2077’s gameplay for PS5 and PS4 Pro was shown by game dev, further indicating that the game is indeed ready to launch. However, the game will be launching without all its cutting edge graphics, with an upgraded version for the PS5 will be launching sometime later, and PC players with AMD cards will have to wait for future updates to add ray tracing. […]