
The release of Cyberpunk 2077 (which has sold over 13 million copies), for PC, went a lot more smoothly in comparison to consoles. I mean it was a mess due to bugs for sure, but not such a serious mess causing the delisting of the game from any storefronts. But more than a week after release, a very serious PC-exclusive bug came to light which irrevocably corrupts the game if your save files grew over 8MB in size.
To which CD Projekt’s answer was to go back to an earlier save of yours, and recommended to avoid overstuffing your inventory with items and crafting materials, which increases your file sizes. But interestingly they also made no promises about a fix for this, and said: “the save file size limit might be increased in one of the future patches.”
And fortunately, CD Projekt Red is killing CyberPunk 2077’s nastiest bugs quickly by the new 1.06 hotfix released just today making the 8MB file size limit to disappear. Unfortunately for anyone who is thinking it will fix his/her corrupted saves, well the answer is no. Sorry but they’re gone for good.

This new update also fixes a bug that caused a character named Dum Dum to go missing from the Totentanz entrance during the 2nd Conflict side job and brings improved “memory management and stability” on consoles, which means fewer crashes. Now that’s the whole extent of the update, but having a relatively small number of fixes this patch is a little bit beefy, with roughly a size of 1GB.
Now the next patch or hotfix for Cyberpunk 2077 can be released sometime during the month of January. As we got a 1.04 patch on December 11th, a 1.05 patch on December 18th, and now this 1.06 patch five days later. So taking that in mind next patch or hotfix can arrive soon.
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